Sunday, July 29, 2012

Summer Creations [ZBrush/Maya]

ANATOMY

MAYA ENVIRONMENT

WEEKLY SKETCHES







All ZBrush models done using DynaMesh.

Monday, April 30, 2012

Monday, April 23, 2012

Sunday, April 8, 2012

Dragon [ZBrush]




Dragon head with very simple body added. Basic forms done with DynaMesh.

Sunday, April 1, 2012

Doghead [ZBrush]




A test to see whether a random assortment of ZSketch lines could be crafted into a model.

Demon Statue [ZBrush]




Model of a demon statue for use in-game. Original form made in Maya.

Friday, March 23, 2012

Minotaur [ZBrush]




Very quick sketch modeled in ZSculpt and smoothed to get a basic form of the character. Will probably return and add detail to this model.

Robug v.2 [ZBrush]




Edited version of Robug v.1

Added alphas and general polishing

Sunday, March 18, 2012

Rube Goldberg Machine [Maya] [Animation]


[Made July 2010]

First creation using Maya, using polygons, physics, textures, and keyframes

OC: Crypt [Maya]





[Made Jan-Feb]

Original character model. Only has UVs on body due to time constraints.